Public Group active 1 week, 4 days ago

CUNY Games Network

Visit our website at http://games.commons.gc.cuny.edu (or by clicking the Visit Blog link on the left).

We connect educators from every campus and discipline at CUNY who are interested in games, simulations, and other forms of interactive teaching. We seek to facilitate the pedagogical uses of both digital and non-digital games, improve student success, and encourage research and scholarship in the developing field of games-based learning.

Wingspan Arts: Game Teacher Needed

  • Happy beginning of the semester, everyone! A colleague sent this to me and I though folks might be interested.

    Best,
    Maura

    Wingspan Arts is looking for an instructor for a paper games class this Fall. This class may work best as a paper games class with emphasis on the elements of design and crafts for games. As this is a younger group of students, they require preparation of supplies and structure in the workshops. This class is currently without a syllabus. Wingspan Arts is a lovely community of dedicated educators and teaching artists.

    EMPLOYER: Wingspan Arts
    http://wingspanarts.org/

    DETAILS:
    Fall 2012, Tuesday, September 11th – Jan TBD
    1st – 3rd grades (ages 6-8yrs)
    Tuesdays, 3:30pm – 5:00pm, $50/hr or $75 per session
    The Brooklyn School of Inquiry (BSI)/The Academy of Talented Scholars (TAOTS)
    50 Avenue P, Brooklyn, NY 11204

    COURSE: Making Games

    COURSE DESCRIPTION:
    Games are powerful tools of learning and engagement because they posses a multi-faceted anatomy of interactions, imagination, and differentiated play. In Making Games, students will learn how to design structured play through a variety of thinking strategies and hands-on exercises, or mini-games. Throughout the course, students will engage in play and discussions of existing games, as well as re-mixing rules, imagery and contexts to make their own creations. Differentiated and expressive communication will be emphasized as students modify and create game-related player pieces, cards, boards and actions. Dynamic character drawings, imaginative story telling, and action-based rule making are types of activities students will experience as they learn the mechanics of choices and outcomes, order of operations, and collaborative play.

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