Public Group active 4 weeks ago

CUNY Games Network

Visit our website at http://games.commons.gc.cuny.edu (or by clicking the Visit Blog link on the left).

We connect educators from every campus and discipline at CUNY who are interested in games, simulations, and other forms of interactive teaching. We seek to facilitate the pedagogical uses of both digital and non-digital games, improve student success, and encourage research and scholarship in the developing field of games-based learning.

  • You guys probably know all about this initiative already, but I just found it via Mary Flanagan’s links: Games4Change.

    Their conference this year is from May 24-27 in NYC. Lets go!

    From their site:

    Games for Change (G4C) is a non-profit which seeks to harness the extraordinary power of video games to address the most pressing issues of our day, including poverty, education, human rights, global conflict and climate change. G4C acts as a voice for the transformative power of games, bringing together organizations and individuals from the nonprofit sector, government, journalism, academia, industry and the arts, to grow the sector and provide a platform for the exchange of ideas and resources. Through this work, Games for Change promotes new kinds of games that engage contemporary social issues in meaningful ways to foster a more just, equitable and tolerant society.

    Overview
    Games for Change provides support, visibility and shared resources to individuals and organizations using and designing digital games for social change. This is the primary community of practice and international nexus for those interested in making digital games about the most pressing issues of our day—from race to poverty to the environment. Members represent hundreds of organizations and include partners in the games industry, academia, nonprofit sector, local and state governments, foundations, the United Nations, and the arts. Founded in 2004, Games for Change acts as a knowledge base and resource hub to help organizations network and develop video game projects beyond their traditional expertise, and provides special assistance to foundations and nonprofits entering the field.

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