![Group logo of Digital Humanities Initiative](https://commons.gc.cuny.edu/files/group-avatars/253/a1df2f3d2b0ef8d170c8f31f806dfb86-bpfull.jpg)
The CUNY Digital Humanities Initiative (CUNY DHI), launched in Fall 2010, aims to build connections and community among those at CUNY who are applying digital technologies to scholarship and pedagogy in the […]
The CUNY Digital Humanities Initiative (CUNY DHI), launched in Fall 2010, aims to build connections and community among those at CUNY who are applying digital technologies to scholarship and pedagogy in the […]
Visit our website at http://games.commons.gc.cuny.edu (or by clicking the Visit Blog link on the left). We connect educators from every campus and discipline at CUNY who are interested in games, simulations, […]
The mission of The Journal of Interactive Technology and Pedagogy is to promote open scholarly discourse around critical and creative uses of digital technology in teaching, learning, and research. You can find […]
This group will share Omeka experiences, feature digital collections created in Omeka, and discuss best practices.
Creative Practices is a platform for teacher interaction that invites members to contribute and review lesson plans, teaching materials, and activities focusing on the arts (music, visual arts, film/photography, […]
A group for the Digital Praxis Seminar Class at the CUNY Graduate Center, Fall 2013 - Spring 2014
This is the group site for the first core course in the CUNY Graduate Center’s Interactive Technology & Pedagogy certificate program.