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	<title>CUNY Academic Commons | Carlos Hernandez (he/him) | Activity</title>
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				<title>Carlos Hernandez (he/him)&#039;s profile was updated</title>
				<link>https://commons.gc.cuny.edu/activity/p/955358/</link>
				<pubDate>Mon, 13 Nov 2023 18:57:58 -0500</pubDate>

				
				
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				<title>Carlos Hernandez edited the blog post Encyclopedia of Mechanics in the group CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2014/01/20/encyclopedia-of-mechanics/</link>
				<pubDate>Wed, 17 Aug 2016 00:24:25 -0400</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="http://cf.geekdo-images.com/images/pic1862013.jpg" alt="" width="500" height="500" /></p>
<p>Let me begin by saying thank you to all the presenters, participants, and attendees of the inaugural CUNY Games Festival! We&#8217;re pretty darn pleased with how it turned out and hope to see you at the next one.</p>
<p>I received a few questions from educators during the conference about game mechanics&#8211;specifically, how to learn more about them. It&#8217;s&hellip;<span class="activity-read-more" id="activity-read-more-245923"><a href="https://games.commons.gc.cuny.edu/2014/01/20/encyclopedia-of-mechanics/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Carlos Hernandez edited the blog post Are You Really Going to Argue That Reality ISN&#039;T Broken? in the group CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/26/are-you-really-going-to-argue-that-reality-isnt-broken/</link>
				<pubDate>Fri, 14 Aug 2015 16:21:04 -0400</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve been noticing some backlash against Jane McGonigal&#8217;s book <em><a href="http://realityisbroken.org/" rel="nofollow ugc">Reality is Broken</a>. </em>Interestingly, many of the jeremiads launched against it, and the idea of &#8220;gamifying&#8221; reality that it proffers, have come from game designers, game theories, and avid game players. Outsiders seem to be able to take McGonigal&#8217;s claims with the requisite&hellip;<span class="activity-read-more" id="activity-read-more-53166"><a href="https://games.commons.gc.cuny.edu/2011/07/26/are-you-really-going-to-argue-that-reality-isnt-broken/" rel="nofollow ugc">[Read more]</a></span></p>
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				<title>Carlos Hernandez (he/him) commented on the post, This Week in Digital Humanities and Pedagogy, on the site The Journal of Interactive Technology and Pedagogy</title>
				<link>http://jitp.commons.gc.cuny.edu/this-week-in-digital-humanities-and-pedagogy-5/#comment-1298</link>
				<pubDate>Thu, 07 May 2015 13:44:15 -0400</pubDate>

									<content:encoded><![CDATA[<p>As a follow-up: Apple Watch games! Here&#8217;s a review of a game that is made specifically to play with the watch:</p>
<p><a href="http://boingboing.net/2015/05/07/lifeline-astronaut-game.html" rel="nofollow ugc">http://boingboing.net/2015/05/07/lifeline-astronaut-game.html</a></p>
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				<title>Carlos Hernandez (he/him) joined the group Latina/o Studies at CUNY</title>
				<link>https://commons.gc.cuny.edu/activity/p/302993/</link>
				<pubDate>Tue, 09 Sep 2014 11:34:28 -0400</pubDate>

				
				
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				<title>Carlos Hernandez started the forum topic Volunteering to Help with the CUNY Games Festival in the group Digital Humanities Initiative</title>
				<link>http://commons.gc.cuny.edu/groups/digital-humanities-initiative/forum/topic/volunteering-to-help-with-the-cuny-games-festival/</link>
				<pubDate>Tue, 07 Jan 2014 17:58:30 -0500</pubDate>

									<content:encoded><![CDATA[<p>The CUNY Games Festival is looking for a few volunteers to help us keep the event running smoothly. We need help only for part of the day on January 17: personing the registration desk, providing information to [&hellip;]</p>
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				<title>Carlos Hernandez edited the blog post Does Practice Make Perfect (Games)? Last Week&#039;s Practice Conference @ NYU in the group CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2013/11/23/does-practice-make-perfect-games-last-weeks-practice-conference-nyu/</link>
				<pubDate>Sun, 24 Nov 2013 01:31:41 -0500</pubDate>

									<content:encoded><![CDATA[<p><a href="https://games.commons.gc.cuny.edu/2013/11/23/does-practice-make-perfect-games-last-weeks-practice-conference-nyu/" rel="nofollow ugc"><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2013/11/IMG_0790-1024x768.jpg" width="133.18872017354" height="100" alt="Thumbnail" /></a>Tl;dr&#8211;if you&#8217;re at all interested in game design and can attend only one conference a year, make Practice that conference.<br />
<a href="https://games.commons.gc.cuny.edu/files/2013/11/IMG_0790.jpg" rel="nofollow ugc"></a><br />
The <a href="http://gamecenter.nyu.edu/practice/index.html" rel="nofollow ugc">Practice</a> conference began as all conferences should. With [&hellip;]</p>
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				<title>Carlos Hernandez replied to the forum topic Game Development Vendors In/Near NYC? in the group CUNY Games Network</title>
				<link>http://commons.gc.cuny.edu/groups/games-teaching-and-learning/forum/topic/game-development-vendors-innear-nyc/#post-15478</link>
				<pubDate>Fri, 11 Oct 2013 15:18:40 -0400</pubDate>

									<content:encoded><![CDATA[<p>Hi Jill&#8211;</p>
<p>I have been working with Sortasoft Games for years, and I can tell you that Joshua DeBonis (founder) is one of the finest game creators I&#8217;ve ever met. He has tons of experience working with clients [&hellip;]</p>
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				<title>Carlos Hernandez (he/him) joined the group The Group for Group Admins</title>
				<link>https://commons.gc.cuny.edu/activity/p/197929/</link>
				<pubDate>Mon, 25 Mar 2013 18:41:25 -0400</pubDate>

				
				
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				<title>Carlos Hernandez wrote a new blog post The Best of Raph Koster&#039;s Web Site in the group CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2012/07/24/the-best-of-raph-kosters-web-site/</link>
				<pubDate>Tue, 24 Jul 2012 18:20:31 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://games.commons.gc.cuny.edu/2012/07/24/the-best-of-raph-kosters-web-site/" rel="nofollow ugc"><img loading="lazy" src="http://www.metaversejournal.com/images/2009/01/raph_koster1.jpg" width="151.51515151515" height="100" alt="Thumbnail" /></a></p>
<p>If you&#8217;re interested in game design, you should know Raph Koster. Full stop.</p>
<p>Koster made his reputation working on Ultima Online and augmented it through his work on Star Wars Galaxies (where he worked as [&hellip;]</p>
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				<title>Carlos Hernandez (he/him) changed their profile picture</title>
				<link>https://commons.gc.cuny.edu/activity/p/76251/</link>
				<pubDate>Sat, 07 Jul 2012 13:10:56 -0400</pubDate>

				
				
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				<title>Carlos Hernandez wrote a new blog post TableTop: an Ad Hoc Introduction To Boardgaming Goodness in the group CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2012/07/07/tabletop-an-ad-hoc-introduction-to-boardgaming-goodness/</link>
				<pubDate>Sat, 07 Jul 2012 13:03:41 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://games.commons.gc.cuny.edu/2012/07/07/tabletop-an-ad-hoc-introduction-to-boardgaming-goodness/" rel="nofollow ugc"><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2012/07/TableTopWW.png" width="222.41379310345" height="100" alt="Thumbnail" /></a></p>
<p>At BMCC, our president has recently sponsored a games library, allowing us to buy an excellent variety of board games to test and possibly use in our classrooms, as well as to provide inspiration for our own [&hellip;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/10/26/next-game-based-learning-fig-nov-1-bmcc/</link>
				<pubDate>Wed, 26 Oct 2011 11:54:25 -0400</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2011/10/Screen-shot-2011-10-26-at-7.49.32-AM.png" width="67.886178861789" height="100" alt="Thumbnail" />Hey gang&#8211;our next Game-Based Learning Faculty Interest Group will take place on Nov. 1 @ Studio 2 @ BMCC from 10-12noon. Here&#8217;s a happy poster to entice you to come!</p>
<p><a href="https://games.commons.gc.cuny.edu/files/2011/10/Screen-shot-2011-10-26-at-7.49.32-AM.png" rel="nofollow ugc"></a></p>
<p>Here is a link for a PDF for nice printing. Help spread the word!</p>
<p><a href="https://games.commons.gc.cuny.edu/files/2011/10/FIGNov1.pdf" rel="nofollow ugc">FIGNov1 Poster</a></p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/10/19/comma-nd-and-conquer-battleship-grammar-mod/</link>
				<pubDate>Wed, 19 Oct 2011 13:35:05 -0400</pubDate>

									<content:encoded><![CDATA[<p>I will upload the resources/assets I used for this lesson in the near future, but I just wanted to report the INCREDIBLE response I receive from my students for this exercise. Here is what I did: first, I gave students a short grammar lesson on commas, maybe a half-hour. Then I distributed a 7&#215;7 grid [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) commented on the post, Valve has high hopes for its ‘non-sucky educational game’ , on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/10/16/valve-has-high-hopes-for-its-%e2%80%98non-sucky-educational-game%e2%80%99/#comment-103</link>
				<pubDate>Wed, 19 Oct 2011 13:21:43 -0400</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;m following them now and will keep the group apprised of any non-sucky coolness they generate.</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/09/19/play-a-game-help-scientists-crack-hiv/</link>
				<pubDate>Mon, 19 Sep 2011 12:28:43 -0400</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2011/09/fold-it-screen.jpg" width="127.94612794613" height="100" alt="Thumbnail" /><a href="https://games.commons.gc.cuny.edu/files/2011/09/fold-it-screen.jpg" rel="nofollow ugc"></a> For the first time in recorded history, gamers have made a positive contribution to the advancement of science. Playing a game called Foldit (specifically created to reveal the structures of amino acids), players created a model of a &#8220;monomeric protease enzyme&#8221; that can now be targeted by scientists with retroviruses. <a href="http://news.yahoo.com/online-gamers-crack-aids-enzyme-puzzle-175427367.html" rel="nofollow ugc">From the AFP article </a>: </p>
<blockquote><p>To the astonishment [&#8230;]</p></blockquote>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/09/02/bmccs-game-based-learning-group-friday-9-sept-featuring-college-president-antonio-perez/</link>
				<pubDate>Fri, 02 Sep 2011 13:09:05 -0400</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2011/09/BMCCFIGSept9.png" width="78.102189781022" height="100" alt="Thumbnail" /><a href="https://games.commons.gc.cuny.edu/files/2011/09/BMCCFIGSept9.png" rel="nofollow ugc"></a></p>
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				<title>Carlos Hernandez (he/him) commented on the post, College Quest scores an Epic Win at BMCC, on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/15/college-quest-scores-an-epic-win-at-bmcc/#comment-75</link>
				<pubDate>Fri, 02 Sep 2011 13:00:31 -0400</pubDate>

									<content:encoded><![CDATA[<p>Jason&#8211;I&#8217;ve never seen a study to that effect, but I think that games, like almost any work of art, come with an expiration date. That is, you&#8217;ve seen what there is to see and you&#8217;re ready to move on to something new. I think your question is deeply tied to the idea of aesthetics, so [&#8230;]</p>
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				<title>Carlos Hernandez posted on the forum topic Games Network Meeting Flyers in the group CUNY Games Network</title>
				<link>http://commons.gc.cuny.edu/groups/games-teaching-and-learning/forum/topic/games-network-meeting-flyers/#post-5384</link>
				<pubDate>Fri, 02 Sep 2011 12:57:36 -0400</pubDate>

									<content:encoded><![CDATA[<p>Hey folks: Please find attached to this message a flyer for BMCC&#8217;s Faculty Interest Group on Game-Based learning. It will take place Friday 9 Sept. in room S501B at BMCC. Our special guest will be none other than our college president, Dr. Antonio Pérez, so it promises to be a great meeting. See you there, [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) posted a new activity comment</title>
				<link>https://commons.gc.cuny.edu/activity/p/53880/#acomment-54377</link>
				<pubDate>Fri, 02 Sep 2011 12:01:00 -0400</pubDate>

									<content:encoded><![CDATA[<p>Welcome, William! I hope you can make the BMCC FIG on game-based learning next Friday. Our president, Antonio Pérez, will be there! It will take place at BMCC (see the post above for more info.</p>
				<strong>In reply to</strong> -
				<a href="https://commons.gc.cuny.edu/members/billashton/" rel="nofollow ugc">William Ashton</a> joined the group <a href="https://commons.gc.cuny.edu/groups/games-teaching-and-learning/" rel="nofollow ugc">CUNY Games Network</a>			]]></content:encoded>
				
				
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				<title>Carlos Hernandez (he/him) posted a new activity comment</title>
				<link>https://commons.gc.cuny.edu/activity/p/54351/#acomment-54376</link>
				<pubDate>Fri, 02 Sep 2011 12:00:08 -0400</pubDate>

									<content:encoded><![CDATA[<p>Welcome, Jason! I hope you can make the BMCC FIG on game-based learning next Friday. Our president, Antonio Pérez, will be there!</p>
				<strong>In reply to</strong> -
				<a href="https://commons.gc.cuny.edu/members/jschneiderman/" rel="nofollow ugc">Jason Schneiderman</a> joined the group <a href="https://commons.gc.cuny.edu/groups/games-teaching-and-learning/" rel="nofollow ugc">CUNY Games Network</a>			]]></content:encoded>
				
				
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				<title>Carlos Hernandez (he/him) commented on the post, College Quest scores an Epic Win at BMCC, on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/15/college-quest-scores-an-epic-win-at-bmcc/#comment-45</link>
				<pubDate>Tue, 26 Jul 2011 14:42:10 -0400</pubDate>

									<content:encoded><![CDATA[<p>D&#8217;oh, just noticed yours was the third comment, Tori&#8211;well, you still won. 🙂</p>
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				<title>Carlos Hernandez (he/him) commented on the post, College Quest scores an Epic Win at BMCC, on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/15/college-quest-scores-an-epic-win-at-bmcc/#comment-44</link>
				<pubDate>Tue, 26 Jul 2011 14:41:19 -0400</pubDate>

									<content:encoded><![CDATA[<p>Tori, I think you just epically won this thread&#8211;and on the first comment, no less!</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/15/mcvideogame-the-other-side-of-business-gaming/</link>
				<pubDate>Fri, 15 Jul 2011 19:44:05 -0400</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2011/07/evil-mcdonalds.jpg" width="159.57446808511" height="100" alt="Thumbnail" />In a way, it could be argued that most games teach business concepts, insofar as a great many games center on resource-management. Games as divergent as chess, Monopoly, poker, and even baseball (think about deploying the right players in the right situations) require players to manage limited resources to effect the best possible results. Add to [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/15/games-for-educators-database-search-for-the-right-game-to-help-your-classroom/</link>
				<pubDate>Fri, 15 Jul 2011 19:16:45 -0400</pubDate>

									<content:encoded><![CDATA[<p>Just came across the <a href="http://www.g4ed.com/index.php" rel="nofollow ugc">Games for Educators </a> site, a web site with a host of resources for those in K-12 education. One of its most useful features may be its searchable database of games. Search by age of learners, subject matter, the skills they impart (e.g. social skills, math, etc.) and even the environment best suited [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/15/rhetorical-peaks-the-potential-and-the-problems-of-teaching-the-humanities-through-games/</link>
				<pubDate>Fri, 15 Jul 2011 18:54:29 -0400</pubDate>

									<content:encoded><![CDATA[<p>I learned about <a href="http://www.cwrl.utexas.edu/students/rhetorical-peaks" rel="nofollow ugc">Rhetorical Peaks </a> at the Humanities Gaming Institute I attended last year. To my mind, it&#8217;s the most realized game so far made when it comes to trying to duplicate the kind of critical thinking instructors try to teach their students. Thing is, it can&#8217;t be played independently; it needs to be played in [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/15/free-rice-its-not-just-for-vocabulary-anymore/</link>
				<pubDate>Fri, 15 Jul 2011 18:22:01 -0400</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2011/07/img.jpg" width="103.25203252033" height="100" alt="Thumbnail" />Many people know <a href="http://freerice.com/" rel="nofollow ugc">Free Rice </a> as a vocabulary-building program with a humanitarian bent: every time you get a question right, you donate 20 grains of rice to the World Food Programme. Now, however, <a href="http://freerice.com/category" rel="nofollow ugc">Free Rice covers a host of subjects </a>: grammar, math, geography, and, my most recent discovery, fine art. <a href="https://games.commons.gc.cuny.edu/files/2011/07/img.jpg" rel="nofollow ugc"></a> You are given a famous painting and are [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2011/07/15/portal-2-its-not-just-for-entertainment-anymore/</link>
				<pubDate>Fri, 15 Jul 2011 17:46:17 -0400</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2011/07/portal2modtoolsheaderimg530px24124.jpg" width="150.56818181818" height="100" alt="Thumbnail" />Both installments of the Portal games have been lauded for the educational value of their physics-based puzzles, but now Valve is working to make education a more explicit goal of the games. <a href="https://games.commons.gc.cuny.edu/files/2011/07/portal2modtoolsheaderimg530px24124.jpg" rel="nofollow ugc"></a> &nbsp; On June 22, Joystiq reported that <a href="http://www.joystiq.com/2011/06/22/portal-2-authoring-tools-for-schools-newell-explains/" rel="nofollow ugc">Valve will be adding authoring tools to Portal 2 </a>, thereby making it possible for, say, instructors to create [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2010/12/14/icivics-citizenship-sandra-day-oconnors-way/</link>
				<pubDate>Tue, 14 Dec 2010 14:04:03 -0500</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2010/12/Screen-shot-2010-12-14-at-8.57.03-AM.png" width="267.61133603239" height="100" alt="Thumbnail" /><a href="https://games.commons.gc.cuny.edu/files/2010/12/Screen-shot-2010-12-14-at-8.57.03-AM.png" rel="nofollow ugc"></a> <a href="http://www.icivics.org/" rel="nofollow ugc">iCivics</a> is the suite of games Sandra Day O&#8217;Connor, working with James Gee, has sponsored in order to try and inspire a generation of students about how America works. It&#8217;s one of the most high-profile educational games out there, and one that therefore bears careful scrutiny as a model.  So I would like to put out a [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2010/12/14/for-crown-and-colony-the-revolutionary-war-your-way/</link>
				<pubDate>Tue, 14 Dec 2010 13:54:30 -0500</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2010/12/Colony.png" width="205.94059405941" height="100" alt="Thumbnail" /><a href="https://games.commons.gc.cuny.edu/files/2010/12/Colony.png" rel="nofollow ugc"></a>Leah Potter has served as educational and historical consultant for Mission U.S., a series of games meant to teach middle-school students about American history. The first episode, &#8220;For Crown or Colony?&#8221; <a href="http://www.mission-us.org/" rel="nofollow ugc">is now live and ready to play </a>. Early reviews are favorable, including <a href="http://playthisthing.com/crown-or-colony-mission-us-1" rel="nofollow ugc">this one from storied game designer Greg Costikyan </a> at Play This Thing!, where the byline [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2010/12/14/the-motherlode-of-game-based-learning-research/</link>
				<pubDate>Tue, 14 Dec 2010 13:31:27 -0500</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2010/12/53-207-1-PB.gif" width="170.66666666667" height="100" alt="Thumbnail" /><a href="https://games.commons.gc.cuny.edu/files/2010/12/53-207-1-PB.gif" rel="nofollow ugc"></a>CGN&#8217;s own Frank Crocco discovered this treasure-trove of a bibliography for game based learning a while ago, and we&#8217;ve just been waiting to migrate the site to put it up. And so, without further ado, here is <a href="https://sites.google.com/a/adlnet.gov/references/" rel="nofollow ugc">Advanced Distributed Learning&#8217;s Exhausive Bibliography of game-based learning.</a></p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2010/12/14/developmental-writing-the-rpg/</link>
				<pubDate>Tue, 14 Dec 2010 13:08:52 -0500</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2010/12/attendance-meter.png" width="247.84688995215" height="100" alt="Thumbnail" /><a href="https://games.commons.gc.cuny.edu/files/2010/12/attendance-meter.png" rel="nofollow ugc"></a> Students in Frank Crocco&#8217;s Developmental Writing class know that they&#8217;d better show up, and on-time, lest they run out of hit points and fail the adventure that is English 095. Frank has created a D&amp;D-style student-progress sheet that he has experimented with in a few iterations of his Developmental Writing course. We&#8217;re going to get [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site CUNY Games Network</title>
				<link>http://games.commons.gc.cuny.edu/2010/12/14/science-fiction-the-game/</link>
				<pubDate>Tue, 14 Dec 2010 12:56:26 -0500</pubDate>

									<content:encoded><![CDATA[<p><img loading="lazy" src="https://games.commons.gc.cuny.edu/files/2010/12/joes-BSG-class-300x225.jpg" width="133.33333333333" height="100" alt="Thumbnail" /><a href="https://games.commons.gc.cuny.edu/files/2010/12/joes-BSG-class.jpg" rel="nofollow ugc"></a> The CUNY Games Network&#8217;s own Joe Bisz offered up this photograph of his students playing the Battlestar Galactica Board Game (known affectionately by its fans as &#8220;BSG&#8221;) at the end of his course in Science Fiction literature. To my mind, science fiction instruction could never be complete without including games, for two reasons: 1) Science [&#8230;]</p>
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				<title>Carlos Hernandez (he/him) and  are now friends</title>
				<link>https://commons.gc.cuny.edu/activity/p/4953/</link>
				<pubDate>Wed, 21 Oct 2009 04:12:43 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> and <a href="https://commons.gc.cuny.edu/members/gotte/" rel="nofollow ugc">George Otte</a> are now friends <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) and  are now friends</title>
				<link>https://commons.gc.cuny.edu/activity/p/4473/</link>
				<pubDate>Mon, 12 Oct 2009 17:42:01 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> and <a href="https://commons.gc.cuny.edu/members/msmale/" rel="nofollow ugc">Maura A. Smale</a> are now friends <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) and  are now friends</title>
				<link>https://commons.gc.cuny.edu/activity/p/4426/</link>
				<pubDate>Sun, 11 Oct 2009 15:57:23 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> and <a href="https://commons.gc.cuny.edu/members/jugoretz/" rel="nofollow ugc">Joseph Ugoretz</a> are now friends <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) joined the group New Media Lab</title>
				<link>https://commons.gc.cuny.edu/activity/p/4420/</link>
				<pubDate>Sun, 11 Oct 2009 13:06:54 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> joined the group <a href="https://commons.gc.cuny.edu/groups/new-media-lab" rel="nofollow ugc">New Media Lab</a> <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) joined the group CUNY-Wide Composition and Rhetoric</title>
				<link>https://commons.gc.cuny.edu/activity/p/4419/</link>
				<pubDate>Sun, 11 Oct 2009 13:06:36 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> joined the group <a href="https://commons.gc.cuny.edu/groups/cuny-wide-composition-and-rhetoric" rel="nofollow ugc">CUNY-Wide Composition and Rhetoric</a> <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) joined the group CUNY Games Network</title>
				<link>https://commons.gc.cuny.edu/activity/p/4418/</link>
				<pubDate>Sun, 11 Oct 2009 13:06:05 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> joined the group <a href="https://commons.gc.cuny.edu/groups/games-teaching-and-learning" rel="nofollow ugc">Games, Teaching, and Learning</a> <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) joined the group CUNY Technology Group</title>
				<link>https://commons.gc.cuny.edu/activity/p/4417/</link>
				<pubDate>Sun, 11 Oct 2009 13:06:03 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> joined the group <a href="https://commons.gc.cuny.edu/groups/cuny-committee-on-academic-technology" rel="nofollow ugc">CUNY Committee on Academic Technology</a> <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) joined the group CUNY WAC Coordinators</title>
				<link>https://commons.gc.cuny.edu/activity/p/4416/</link>
				<pubDate>Sun, 11 Oct 2009 13:05:50 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> joined the group <a href="https://commons.gc.cuny.edu/groups/cuny-wac-coordinators" rel="nofollow ugc">CUNY WAC Coordinators</a> <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) joined the group Open Education at CUNY</title>
				<link>https://commons.gc.cuny.edu/activity/p/4415/</link>
				<pubDate>Sun, 11 Oct 2009 13:05:12 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> joined the group <a href="https://commons.gc.cuny.edu/groups/open-education-at-cuny" rel="nofollow ugc">Open Education at CUNY</a> <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) joined the group Digital Studies Group</title>
				<link>https://commons.gc.cuny.edu/activity/p/4414/</link>
				<pubDate>Sun, 11 Oct 2009 13:04:59 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> joined the group <a href="https://commons.gc.cuny.edu/groups/digital-media-studies-group" rel="nofollow ugc">Digital Media Studies Group</a> <span>%s</span></p>
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				<title>Carlos Hernandez (he/him) joined the group ePortfolios</title>
				<link>https://commons.gc.cuny.edu/activity/p/4413/</link>
				<pubDate>Sun, 11 Oct 2009 13:04:57 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">Carlos Hernandez</a> joined the group <a href="https://commons.gc.cuny.edu/groups/eportfolios" rel="nofollow ugc">ePortfolios </a> <span>%s</span></p>
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				<title>carlos updated the &quot;Profile&quot; information on their profile</title>
				<link>https://commons.gc.cuny.edu/activity/p/4412/</link>
				<pubDate>Sun, 11 Oct 2009 13:04:43 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">carlos</a> updated the &#8220;<a href="https://commons.gc.cuny.edu/members/carlos/profile" rel="nofollow ugc">Profile</a>&#8221; information on their profile  <a href="https://commons.gc.cuny.edu/activity/p/4412/" data-bp-tooltip="View Discussion" rel="nofollow ugc"><span data-livestamp="2009-10-11T13:04:43+0000">16 years, 8 months ago</span></a></p>
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				<title>Carlos Hernandez (he/him) wrote a new post on the site Kate Jenkins</title>
				<link>http://carlos.commons.gc.cuny.edu/2009/10/11/on-fun/</link>
				<pubDate>Sun, 11 Oct 2009 10:12:58 -0400</pubDate>

									<content:encoded><![CDATA[<p><a href="https://commons.gc.cuny.edu/members/carlos/" rel="nofollow ugc">carlos</a> wrote a new blog post: <a href="https://carlos.commons.gc.cuny.edu/2009/10/11/on-fun/" rel="nofollow ugc">On Fun</a> <span>%s</span></p>
<blockquote><p>This is going to be a short post that perhaps, as I tease out the idea, will become a longer post &#8212; or heck, maybe an academic article, eventually.<br />
Over at Offworld, that spin-off of Boing Boing that concentrats on happenings in the game and video game world, Jim Rossignol has posted about the evolution of [&#8230;]
</p></blockquote>
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