Digital Humanities Initiative

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Fwd: [DHSI] Rutgers-Camden Archive of Digital Ephemera Symposium

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    ———- Forwarded message ———-
    From: Jim Brown <jim.brown@rutgers.edu>
    Date: Wed, Aug 24, 2016 at 1:43 PM
    Subject: [DHSI] Rutgers-Camden Archive of Digital Ephemera Symposium
    To: institute@lists.uvic.ca

    Hi, all.

    The Rutgers-Camden Digital Studies Center will be hosting the 2017
    R-CADE Symposium
    on April 21, 2017. Accepted panels can receive up to $1000 toward the
    purchase of materials, and our keynote speaker is Rachel Simone Weil.
    Proposals are due November 11.

    Please feel free to contact me with any questions.

    Jim

    http://rcade.camden.rutgers.edu/2017symposium.html

    CALL FOR PROPOSALS

    The Rutgers-Camden Digital Studies Center welcomes panel proposals for the
    2017 R-CADE Symposium. The Rutgers-Camden Archive of Digital Ephemera (R-
    CADE) provides scholars and artists the opportunity to do hands-on work
    with digital ephemera. The R-CADE defines ephemera broadly – nearly any
    digital artifact can be considered “digital ephemera,” from early
    videogames such as Spacewar! to websites like Friendster to the iPhone 5.
    Given the pervasiveness of planned obsolescence, there are seemingly
    infinite technologies that fit the category of “digital ephemera.” Unlike
    many archives, the R-CADE does not necessarily aim to preserve artifacts,
    at least not in the traditional sense of this word. Scholars are encouraged
    to take apart, dissect, and repurpose artifacts as they attempt to
    understand their significance, explore possibilities, and retell the
    histories of digital technology. While the R-CADEdoes not preserve in the
    sense of keeping objects in their “original” condition, the archive is in
    fact an exercise in the preservation of digital culture. By allowing for
    the study and exploration of digital ephemera, the R-CADE aims to ensure
    these digital artifacts a place in our histories and our various scholarly
    conversations. R-CADE research outcomes may be presented in various formats
    including papers, lectures, remakes, hacks, performances, art objects, and
    other media forms.

    Panels for the 2017 R-CADE Symposium will address a single technology, make
    use of hands-on methods to either study or repurpose that technology, and
    address the technology from a variety of disciplinary perspectives. While
    previous R-CADE Symposia focused on a single object (see the web pages for
    the 2015 and 2016 symposia), the 2017 Symposium will feature a full day of
    panels, each one focusing on a single piece of digital ephemera. Scholars
    and artists are welcomed to explore the cultural, historical,
    technological, and expressive potentials of a broad range of digital
    technologies. Each accepted panel will receive a budget of up to $1,000 for
    the purchase of hardware, software, or any other equipment necessary for
    research or creative work. TheR-CADE Symposium will take place during the
    course of a single day, and each panel will share the results of their work.

    Panel proposals must include the following:

    · Detailed description of the technology that the panel will address

    · Discussion of why this technology is of interest to artists and scholars
    as well as a provisional list of the research questions panelists will ask
    and/or creative methods panelists plan to use while exploring the technology

    · Detailed budget and budget justification for the panel (maximum $1,000)

    · Bios of each panelist (preference will be given to interdisciplinary
    panels)

    · Expected outcome of the research and/or creative activity and a plan for
    how that outcome can be shared on the R-CADE website.
    Scholars and artists on accepted panels will work during the months leading
    up to the conference by examining, researching, and/or repurposing their
    shared object of study. Each panelist is free to engage the object in
    whatever way they see fit. They may choose to conduct an analysis of the
    object or to develop creative work that engages it. Regardless of what
    panelists choose to do or make, projects should take advantage of the R-CADE’s
    ethos of hands-on engagement. Researchers and artists should feel free to
    take apart, remake, reprogram, and circuit-bend objects.

    Attendees will share the results of their work at the R-CADE Symposium,
    which will take place April 21, 2017 at Rutgers University-Camden.
    Rutgers-Camden sits adjacent to Philadelphia, Pennsylvania, and is
    accessible by PHL International Airport as well as rail lines. Lodging
    information will be available in December.

    KEYNOTE SPEAKER

    Rachel Simone Weil

    Rachel Simone Weil is an experimental designer whose work engages
    electronic nostalgia, cute culture, and the history of computing and video
    games. Weil has done extensive work creating cute, alternative-history
    games and hardware for the Nintendo Entertainment System (NES). Her work
    with the NES includes ConnectedNES (2016), a WiFi hardware peripheral and
    Twitter client, and Electronic Sweet-N-Fun Fortune Teller (2014), a love
    horoscope game. In addition, she heads up FEMICOM Museum, an online and
    physical archive of girly video game history, and serves on the board of
    directors for Juegos Rancheros, a non-profit indie games collective in
    Austin, TX. She currently works as a technical evangelist at Microsoft.


    James J. Brown, Jr.
    Rutgers University-Camden
    Assistant Professor of English
    Director, Digital Studies Center

    Fine Arts Building
    Room 213
    856.225.6871
    http://www.jamesjbrownjr.net

    Home Page

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